//==============================================================================
// Baba Yaga's Cabin_anim.txt
//==============================================================================


                           ____________________________________
                          |                                    |
                          |      CREATED by WOLLIEWOLTAZ       |
                          |____________________________________|
//==============================================================================
//==============================================================================
//Particle Attachments:
//==============================================================================
//==============================================================================
define BirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle BabaYaga Cabin SpawnSFX
      }
   }
}
//==============================================================================
//==============================================================================
//VisualGranny:
//==============================================================================
//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny BabaYagaCabin_spawn
				Connect ATTACHPOINT BirthSFX hotspot
				tag SpecificSoundSet 0.01 false BabaYagaCabinSpawnSFX checkVisible
				Length 1.0
	 }
      }
   }
}
//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny BabaYagaCabin_idle
	 }
      }
   }
}
//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny BabaYagaCabin_boredA
	 }
			version
         {
			        VisualGranny BabaYagaCabin_boredB
         }
      }
   }
}
//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny BabaYagaCabin_move
				tag FootstepLeft 0.03 true
				tag FootstepRight 0.48 true
				tag SpecificSoundSet 0.03 false BabaYagaCabinFootStepSFX checkVisible
				tag SpecificSoundSet 0.48 false BabaYagaCabinFootStepSFX checkVisible
				Length 1.0
	 }
      }
   }
}
//==============================================================================
anim RangedAttack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				VisualGranny BabaYagaCabin_rangedAttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
			tag Attack 0.60 true   
			tag SpecificSoundSet 0.40 false BabaYagaCabinAttackSFX checkVisible
			Length 1.20
//-- end auto generated section
		
         }
			version
         {
				VisualGranny BabaYagaCabin_rangedAttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
			tag Attack 0.55 true   
			tag SpecificSoundSet 0.35 false BabaYagaCabinAttackSFX checkVisible
			Length 1.20
//-- end auto generated section
         
	 }
			version
         {
				VisualGranny BabaYagaCabin_rangedAttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
			tag Attack 0.75 true   
			tag SpecificSoundSet 0.55 false BabaYagaCabinAttackSFX checkVisible
			Length 1.10
//-- end auto generated section
         
	 }
      }
   }
}
//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualNone
         }
      }
   }
}
//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny BabaYagaCabin_idle
				Length 0.70
	 }
      }
   }
}